Object Linking and Embedding - translation to dutch
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Object Linking and Embedding - translation to dutch

TECHNOLOGY DEVELOPED BY MICROSOFT
OCX; OLE 2; Object linking and embedding; OLE container; OLE control; OLE custom control; OLE Database; OLE server; ActiveX object; Activex object; Object Packager; OCX control; Object Linking & Embedding; OLE2; OLE 2.0; OLE object; IOleObject; .ocx

Object Linking and Embedding         
verbindings- en inprintobjecten, standaard van MICRO-SOFT dat gebruikt wordt als informatie uitwisseling tussen uitvoeringen bij grafische inwerking stelling
OLE object         
OLE object, informatie object dat overgebracht is volgens de OLE standaard
OLE server         
OLE server, programma dat verbindings- en inprintobjecten kan maken en versturen

Definition

Object Linking and Embedding
<operating system> (OLE) A distributed object system and protocol from Microsoft, also used on the Acorn Archimedes. OLE allows an editor to "farm out" part of a document to another editor and then reimport it. For example, a desk-top publishing system might send some text to a {word processor} or a picture to a bitmap editor using OLE. (1998-12-17)

Wikipedia

Object Linking and Embedding

Object Linking & Embedding (OLE) is a proprietary technology developed by Microsoft that allows embedding and linking to documents and other objects. For developers, it brought OLE Control Extension (OCX), a way to develop and use custom user interface elements. On a technical level, an OLE object is any object that implements the IOleObject interface, possibly along with a wide range of other interfaces, depending on the object's needs.